Init from working directory of svn repository.
#
# user interface code (tcl visuals) for OCR
# started 9/95, Archie Russell
append OCRCHIE_ROOT [pwd] "/"
append face_image $OCRCHIE_ROOT face_happy.xbm
append eye_image $OCRCHIE_ROOT eye.xbm
append write_image $OCRCHIE_ROOT edit2.xbm
set xvprocess "0"
set main_window_width 800
set main_window_height 800
set dummy 0
# I'd like to be able to use the above parameters in here,
# but I think tcl might get a little angry if I try
# the size of the window, and the position of its upper left
set main_window_geometry 800x800+200+100
set menu_bar_width $main_window_width
set menu_bar_height 50
set button_bar_width $main_window_width
set button_bar_height 50
set display_height 400
set edit_window_height 300
set quit_dialog_geometry 300x135+500+500
set save_ascii_geometry 275x140+500+500
# save a little room for scrollbars, etc.
set BACKGROUND #CCCCCC
set FOREGROUND #000000
# set FONT -bitstream-*-medium-r-normal--26-171-110-110-p-150-iso8859-1
set FONT -bitstream-*-medium-r-normal--19-140-85-85-p-110-hp-roman8
set SMALLFONT -bitstream-*-medium-r-normal--19-140-85-85-p-110-hp-roman8
set EDIT_BACKGROUND #000000
set LOW_PRECISION_BACKGROUND blue
set MISPELLED_BACKGROUND SeaGreen
set UNKNOWN_CHAR_BACKGROUND red
set scroll_inc 30
set canvas_width [expr $main_window_width - 30]
proc init_user_interface {} {
# tcl requires declaration of global variables used in a fxn
global main_window_geometry main_window_width main_window_height menu_bar_width menu_bar_height button_bar_width button_bar_height display_height BACKGROUND FOREGROUND EDIT_BACKGROUND edit_window_height
# toplevel windows are at the same level as 'xterms'
toplevel .main_window
# $ sign means 'get the value' (otherwise uses the string)
wm geometry .main_window $main_window_geometry
wm title .main_window "OCR user interface"
.main_window configure -background $BACKGROUND
# frames are subwindows that are there mostly to 'hold' other windows
frame .main_window.menu_bar -width $menu_bar_width -height $menu_bar_height -relief raised -bd 2 -background $BACKGROUND
init_menu_bar
frame .main_window.button_bar -width $button_bar_width -height $button_bar_height -background $BACKGROUND
init_button_bar
init_display
frame .main_window.edit_window -width $main_window_width -height $edit_window_height -relief ridge -bd 5 -bg $EDIT_BACKGROUND
init_edit_window
# pack puts things together: this will put the menu_bar window just above the button_bar_window above the display
pack .main_window.menu_bar -side top -fill x
pack .main_window.button_bar .main_window.display .main_window.edit_window -side top -anchor w
focus .main_window
}
proc init_menu_bar { } {
# this command initializes the main menu bar (stuff like file, etc)
# shortcuts not working! why?
global BACKGROUND FOREGROUND FONT
menubutton .main_window.menu_bar.file -text "File " -menu .main_window.menu_bar.file.menu -borderwidth 2 -background $BACKGROUND -foreground $FOREGROUND -font $FONT
init_file_menu
menubutton .main_window.menu_bar.tools -text "Tools " -menu .main_window.menu_bar.tools.menu -borderwidth 2 -background $BACKGROUND -foreground $FOREGROUND -font $FONT
init_tools_menu
menubutton .main_window.menu_bar.options -text "Options " -menu .main_window.menu_bar.options.menu -borderwidth 2 -background $BACKGROUND -foreground $FOREGROUND -font $FONT
init_options_menu
pack .main_window.menu_bar.file .main_window.menu_bar.tools .main_window.menu_bar.options -side left -padx 1m -pady 1m
# if we ever put in the help junk...
# menubutton .main_window.menu_bar.help -text "Help" -menu .main_window.menu_bar.options.help -borderwidth 2 -background $BACKGROUND -foreground $FOREGROUND -font $FONT
# pack .main_window.menu_bar.help -side right
}
proc init_file_menu { } {
# this creates the menu associated with the file menubutton
global FOREGROUND BACKGROUND FONT
menu .main_window.menu_bar.file.menu -background $BACKGROUND -foreground $FOREGROUND -font $FONT
# and these initialize the entries in the menu (open is linked to the command popup_open_menu)
.main_window.menu_bar.file.menu add command -label "Open..." -command popup_open_menu
.main_window.menu_bar.file.menu add command -label "Close" -command close_document
.main_window.menu_bar.file.menu add separator
# .main_window.menu_bar.file.menu add command -label "Save TIFF" -command popup_save_tiff_menu
.main_window.menu_bar.file.menu add command -label "Save ASCII" -command popup_save_ascii_menu
.main_window.menu_bar.file.menu add command -label "Save WORD/POS" -command popup_save_word_pos_menu
.main_window.menu_bar.file.menu add command -label "Save Learned Characters" -command popup_save_learned_chars_menu
.main_window.menu_bar.file.menu add command -label "Read Learned Characters" -command popup_read_learned_chars_menu
# .main_window.menu_bar.file.menu add command -label "Save Setup" -command popup_save_setup_menu
# a separator is just a horizontal line for show
.main_window.menu_bar.file.menu add separator
.main_window.menu_bar.file.menu add command -label "Quit" -command popup_quit_dialog_box
}
proc close_document { } {
.main_window.edit_window.text_part delete 1.0 end
.main_window.display.work_space delete all
set COLORED_WORDS {}
DEALLOCATE_PAGE
}
proc init_tools_menu { } {
# this creates the menu associated with the tools menubutton
global BACKGROUND FOREGROUND FONT
menu .main_window.menu_bar.tools.menu -background $BACKGROUND -foreground $FOREGROUND -font $FONT
# and these initialize the entries in the menu (open is linked to the command popup_open_menu)
# supposed to just find the angle and tell you what it is...
# .main_window.menu_bar.tools.menu add command -label "Skew Angle" -command popup_skew_angle_menu
# supposed to let the user arbitrarily rotate the image
# .main_window.menu_bar.tools.menu add command -label "Rotate" -command popup_rotate_menu
.main_window.menu_bar.tools.menu add command -label "Recognize" -command popup_recognize_menu
.main_window.menu_bar.tools.menu add separator
.main_window.menu_bar.tools.menu add command -label "Zoom in" -command ZOOM_IN
.main_window.menu_bar.tools.menu add command -label "Zoom out" -command ZOOM_OUT
.main_window.menu_bar.tools.menu add separator
.main_window.menu_bar.tools.menu add command -label "Refresh" -command DISPLAY_INTERVALS
.main_window.menu_bar.tools.menu add command -label "Deskew" -command popup_deskew_menu
# automated spell correction
# .main_window.menu_bar.tools.menu add command -label "SpellCorrect" -command popup_correct_menu
# interactive learning
# .main_window.menu_bar.tools.menu add command -label "Learn Mode" -command popup_learn_mode
}
set CURRENT_DEFAULT_FONT Helvetica
set CURRENT_DEFAULT_SIZE 9
proc popup_learn_mode { } {
global BACKGROUND FOREGROUND SMALLFONT FONT
toplevel .learn
frame .learn.c -width 100 -height 100
canvas .learn.c.c -background $BACKGROUND -width 100 -height 100
pack .learn.c.c
frame .learn.s
entry .learn.s.learned_string -width 5 -bg $BACKGROUND -fg $FOREGROUND -font $SMALLFONT
label .learn.s.string_message -text "Ascii" -bg $BACKGROUND -fg $FOREGROUND -font $SMALLFONT
pack .learn.s.learned_string .learn.s.string_message -side left -expand 1
tk_optionMenu .learn.font CURRENT_DEFAULT_FONT Helvetica Courier Times
.learn.font configure -bg $BACKGROUND -fg $FOREGROUND -font $SMALLFONT
.learn.font.menu configure -bg $BACKGROUND -fg $FOREGROUND
tk_optionMenu .learn.size CURRENT_DEFAULT_SIZE 9 10 12 18
.learn.size configure -bg $BACKGROUND -fg $FOREGROUND -font $SMALLFONT
.learn.size.menu configure -bg $BACKGROUND -fg $FOREGROUND
frame .learn.buttons
button .learn.buttons.ok -text Learn -command learn_ok -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
button .learn.buttons.cancel -text Skip -command learn_skip -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
pack .learn.buttons.ok .learn.buttons.cancel -side left -expand 1 -fill x
pack .learn.c .learn.s .learn.font .learn.size .learn.buttons -side top -fill x
}
proc popup_deskew_menu { } {
puts stdout "Calling get_skew"
DESKEW
}
proc popup_recognize_menu { } {
puts stdout "Calling recognize from Tcl"
FIND_LINES_AND_RECOGNIZE
}
set XV 2
proc init_options_menu { } {
global dummy word_certainty_value screen_view_style FOREGROUND BACKGROUND FONT XV
menu .main_window.menu_bar.options.menu -foreground $FOREGROUND -background $BACKGROUND -font $FONT
.main_window.menu_bar.options.menu add command -label "Warning Levels..." -command popup_confidence_menu
# .main_window.menu_bar.options.menu add command -label "Zoom Ratio" -command popup_zoom_ratio_menu
.main_window.menu_bar.options.menu add checkbutton -label "Display Line Boundaries" -variable DISPLAY_LINE_BOUNDARIES
.main_window.menu_bar.options.menu add checkbutton -label "Display Bounding Boxes" -variable DISPLAY_BOUNDING_BOXES
.main_window.menu_bar.options.menu add checkbutton -label "Spellcheck" -variable SPELLCHECK
.main_window.menu_bar.options.menu add separator
.main_window.menu_bar.options.menu add radiobutton -label "No Display" -variable DISPLAY_IMAGE -value 0
.main_window.menu_bar.options.menu add radiobutton -label "OCRchie Display" -variable DISPLAY_IMAGE -value 1
.main_window.menu_bar.options.menu add radiobutton -label "xv" -variable DISPLAY_IMAGE -value $XV
.main_window.menu_bar.options.menu add separator
.main_window.menu_bar.options.menu add radiobutton -label "No deskew" -variable DESKEW_METHOD -value -1
.main_window.menu_bar.options.menu add radiobutton -label "RLE rotate" -variable DESKEW_METHOD -value 1
.main_window.menu_bar.options.menu add radiobutton -label "Bitmap rotate" -variable DESKEW_METHOD -value 0
}
set GLOBAL_MESSAGE "<none>"
proc init_button_bar { } {
global FONT BACKGROUND FOREGROUND GLOBAL_MESSAGE
message .main_window.button_bar.msg -font $FONT -background $BACKGROUND -foreground $FOREGROUND -width 400
pack .main_window.button_bar.msg
}
proc init_display { } {
global display_height canvas_width FOREGROUND BACKGROUND IMAGE_DISPLAY_WIN main_window_width display_height scroll_inc
frame .main_window.display -width $main_window_width -height $display_height -relief ridge -bd 5 -bg $BACKGROUND
canvas .main_window.display.work_space -bg white -xscrollcommand ".main_window.display.xscroller set" -yscrollcommand ".main_window.display.yscroller set" -xscrollincrement $scroll_inc -cursor {crosshair black gray} -width $canvas_width -height $display_height
# two scrollbars
scrollbar .main_window.display.xscroller -command ".main_window.display.work_space xview" -orient horizontal -background $BACKGROUND
scrollbar .main_window.display.yscroller -command ".main_window.display.work_space yview" -background $BACKGROUND
pack .main_window.display.xscroller -side bottom -fill x
pack .main_window.display.work_space .main_window.display.yscroller -side left -fill y
set IMAGE_DISPLAY_WIN .main_window.display.work_space
.main_window.display.work_space configure -scrollregion { 0 0 5000 5000 }
# initialize_region_grab
}
proc init_edit_window { } {
global edit_window_height canvas_width EDIT_BACKGROUND COLORED_WORDS LOW_PRECISION_BACKGROUND MISPELLED_BACKGROUND UNKNOWN_CHAR_BACKGROUND SMALLFONT SCALE_FACTOR scroll_inc
text .main_window.edit_window.text_part -bg $EDIT_BACKGROUND -height $edit_window_height -width $canvas_width -insertbackground yellow -insertwidth 8 -font $SMALLFONT -fg white -wrap word
pack .main_window.edit_window.text_part -side bottom
.main_window.edit_window.text_part tag configure LOW_PRECISION -background $LOW_PRECISION_BACKGROUND
.main_window.edit_window.text_part tag configure MISPELLED -background $MISPELLED_BACKGROUND
.main_window.edit_window.text_part tag configure UNKNOWN_CHAR -background $UNKNOWN_CHAR_BACKGROUND
# Tab binding for the window is supposed to advance the cursor to the
# next uncertain word and scroll the image display to show the image
# of that word
bind .main_window.edit_window.text_part <Tab> {
if {[llength $COLORED_WORDS] == 0} {
puts stdout "No more words"
} else {
.main_window.edit_window.text_part mark set insert [pop_colored_words]
set xpos [pop_colored_words]
set ypos [pop_colored_words]
# puts "xpos and ypos for this word"
set ulx [expr $SCALE_FACTOR * ($xpos - 300)]
set uly [expr $SCALE_FACTOR * ($ypos - 100)]
set lrx [expr $SCALE_FACTOR * ($xpos + 300)]
set lry [expr $SCALE_FACTOR * ($ypos + 100)]
# I could never get this scrolling to work quite right, maybe
# someone will figure it out someday
.main_window.display.work_space configure -scrollregion [list $ulx $uly $lrx $lry]
.main_window.display.work_space configure -scrollregion {0 0 5000 5000}
# .main_window.display.work_space xview moveto [expr (($SCALE_FACTOR * $xpos) / $scroll_inc)]
# .main_window.display.work_space yview moveto [expr (($SCALE_FACTOR * $ypos) / $scroll_inc)]
set x [.main_window.edit_window.text_part index insert]
# puts "New index is $x"
.main_window.edit_window.text_part see insert
set local_tags [.main_window.edit_window.text_part tag names insert]
# puts "Tags at this place: $local_tags"
}
break
}
}
proc addword { w {xpos 0} {ypos 0} {status OK}} {
global COLORED_WORDS LOW_PRECISION_BACKGROUND MISPELLED_BACKGROUND UNKNOWN_CHAR_BACKGROUND
# puts stdout "Adding $w with status $status"
if { ![string compare $status OK] } {
.main_window.edit_window.text_part insert end "$w "
.main_window.edit_window.text_part mark set insert end
} elseif { ![string compare $status LOW_PRECISION] || ![string compare $status MISPELLED] || ![string compare $status UNKNOWN_CHAR] } {
.main_window.edit_window.text_part insert end "$w" $status
.main_window.edit_window.text_part insert end " "
# xpos and ypos can be tags too, but they really slow things down
# .main_window.edit_window.text_part mark set insert end
# .main_window.edit_window.text_part mark set insert "end -3 char"
# .main_window.edit_window.text_part tag add $status "insert wordstart" "insert wordend"
# .main_window.edit_window.text_part tag add x$xpos "insert wordstart" "insert wordend"
# .main_window.edit_window.text_part tag add y$ypos "insert wordstart" "insert wordend"
.main_window.edit_window.text_part mark set insert "end -3 char"
.main_window.edit_window.text_part mark set insert "insert wordstart"
lappend COLORED_WORDS [.main_window.edit_window.text_part index insert]
lappend COLORED_WORDS $xpos
lappend COLORED_WORDS $ypos
.main_window.edit_window.text_part mark set insert end
} else {
puts stdout "Unknown word status for $w: $status"
.main_window.edit_window.text_part insert end "$w UNKNOWNSTATUS? "
}
}
proc pop_colored_words { } {
global COLORED_WORDS
set x [lindex $COLORED_WORDS 0]
if {[llength $COLORED_WORDS] == 1} {
set COLORED_WORDS {}
} elseif {[llength $COLORED_WORDS] == 0} {
set COLORED_WORDS $COLORED_WORDS
} else {
set COLORED_WORDS [lrange $COLORED_WORDS 1 [llength $COLORED_WORDS]]
}
return $x
}
set x_init 0
set y_init 0
set x_final 0
set y_final 0
set started_region 0
set region_count 0
proc initialize_region_grab { } {
#
# NONE OF THE REGION STUFF IS BEING USED CURRENTLY
#
# facilitates the grabbing of a rectangle of the window
# using mouse button 1
# and apparently a lot of other junk!
global x_init y_init x_final y_final started_region region_data region_list region_id arrow_in_progress current_arrow
bind .main_window.display.work_space <ButtonPress-1> {
if [expr ! $started_region] {
grab set .main_window.display
set x_init [.main_window.display.work_space canvasx %x]
set y_init [.main_window.display.work_space canvasy %y]
set region_id [.main_window.display.work_space create rectangle $x_init $y_init $x_init $y_init -outline black -width 3]
.main_window.display.work_space itemconfigure $region_id -tags region$region_id
set started_region 1
}
}
bind .main_window.display.work_space <ButtonRelease-1> {
set x_final [.main_window.display.work_space canvasx %x]
set y_final [.main_window.display.work_space canvasy %y]
.main_window.display.work_space coords region$region_id $x_init $y_init $x_final $y_final
# if finishing a rectangle, initialize its stuff in the array
if {$x_init <= $x_final} {
set region_data($region_id,x_init) $x_init
set region_data($region_id,x_final) $x_final
} else {
set region_data($region_id,x_final) $x_init
set region_data($region_id,x_init) $x_final
}
if {$y_init <= $y_final} {
set region_data($region_id,y_init) $y_init
set region_data($region_id,y_final) $y_final
} else {
set region_data($region_id,y_init) $y_final
set region_data($region_id,y_final) $y_init
}
set region_data($region_id,next_region_id) 0
lappend region_list $region_id
make_region_buttons $region_id
set started_region 0
grab release .main_window.display
}
bind .main_window.display.work_space <B2-Motion> {
if $arrow_in_progress {
set curx [.main_window.display.work_space canvasx %x]
set cury [.main_window.display.work_space canvasy %y]
.main_window.display.work_space coords $current_arrow 0 0 $curx $cury
}
}
bind .main_window.display.work_space <B1-Motion> {
if $started_region {
set curx [.main_window.display.work_space canvasx %x]
set cury [.main_window.display.work_space canvasy %y]
.main_window.display.work_space coords region$region_id $x_init $y_init $curx $cury
}
}
bind .main_window.display <Leave> {
# on leaving the display, release control of the mouse etc.
# maybe make it scroll instead?
if $started_region {
grab release .main_window.display
set started_region 0
.main_window.display.work_space coords region$region_id 0 0 0 0
}
}
}
set arrow_in_progress 0
proc make_region_buttons { reg_id } {
global region_data kill_button_data next_button_data arrow_in_progress current_arrow
set x_init $region_data($reg_id,x_init)
set y_init $region_data($reg_id,y_init)
set next_num [.main_window.display.work_space create rectangle $x_init $y_init [expr $x_init + 20] [expr $y_init + 20] -fill blue -tags "region$reg_id next_button$reg_id"]
set next_button_data($next_num,reg_id) $reg_id
.main_window.display.work_space bind next_button$reg_id <Double-2> {
set reg_id $next_button_data([.main_window.display.work_space find withtag current],reg_id)
if { $arrow_in_progress } {
finish_arrow $reg_id
} else {
set canvas_x [.main_window.display.work_space canvasx %x]
set canvas_y [.main_window.display.work_space canvasy %y]
start_arrow $reg_id $canvas_x $canvas_y
puts stdout "Starting an arrow at $canvas_x $canvas_y"
}
}
set kill_num [.main_window.display.work_space create rectangle [expr $x_init + 20] $y_init [expr $x_init + 40] [expr $y_init + 20] -fill red -tags "region$reg_id kill_button$reg_id"]
set kill_button_data($kill_num,reg_id) $reg_id
.main_window.display.work_space bind kill_button$reg_id <Double-2> {
set reg_id $kill_button_data([.main_window.display.work_space find withtag current],reg_id)
destroy_region $reg_id .main_window.display.work_space
}
}
proc start_arrow { reg_id x_start y_start } {
global arrow_in_progress next_button_data region_data current_arrow
set path_name .main_window.display.work_space
# start an arrow in the middle of the little red button
set arrow [.main_window.display.work_space create line $x_start $y_start $x_start $y_start -width 3 -arrow last -arrowshape {6.0m 8.0m 1.5m} -fill blue -tags arrow$reg_id]
set region_data($reg_id,arrow) $arrow
set arrow_in_progress 1
set current_arrow $arrow
}
proc destroy_region { reg_id path_name } {
$path_name delete region$reg_id
puts stdout "Destroying $reg_id"
}
set open_menu_geometry 250x300+400+400
set current_directory [pwd]
set box_entry $current_directory
set open_menu_pattern *.tif
proc popup_open_menu { } {
#
# this procedure pops up an interactive box which can be used to open files
# what a horrible mess. Writing it took forever
#
global open_menu_geometry open_menu_pattern current_directory FONT FOREGROUND BACKGROUND SMALLFONT box_entry
toplevel .open_menu
wm geometry .open_menu $open_menu_geometry
wm title .open_menu Open
.open_menu configure -background $BACKGROUND
# force the user to interact with this box
# grab set .open_menu
# directory listing and scrollbar
frame .open_menu.dirstuff
frame .open_menu.cur_dir
label .open_menu.cur_dir.l -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -text "Dir: "
entry .open_menu.cur_dir.e -relief sunken -bd 2 -textvariable box_entry -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
.open_menu.cur_dir.e icursor end
bind .open_menu.cur_dir.e <Return> {
set file_to_open $box_entry
if [file isdirectory $file_to_open] {
cd $file_to_open
set current_directory [pwd]
clear_directory_box
puts stdout "Changing to $current_directory"
fill_in_directory_box $current_directory $open_menu_pattern
} elseif [file exists $file_to_open] {
puts stdout "Opening file $file_to_open"
my_open $file_to_open
destroy .open_menu
} else {
puts stdout "Cannot acccess that file"
}
}
pack .open_menu.cur_dir.l .open_menu.cur_dir.e -side left
scrollbar .open_menu.dirstuff.yscroll -command ".open_menu.dirstuff.directory yview" -background $BACKGROUND
listbox .open_menu.dirstuff.directory -yscrollcommand ".open_menu.dirstuff.yscroll set" -width 22 -height 11 -relief raised -font $SMALLFONT -background $BACKGROUND -foreground $FOREGROUND
fill_in_directory_box $current_directory $open_menu_pattern
bind .open_menu.dirstuff.directory <Double-Button-1> {
set file_to_open [selection get]
# puts stdout "Bound button"
if [file isdirectory $file_to_open] {
cd $file_to_open
set current_directory [pwd]
clear_directory_box
# puts stdout "Changing to $current_directory"
fill_in_directory_box $current_directory $open_menu_pattern
} elseif [file exists $file_to_open] {
# puts stdout "Opening file $file_to_open"
my_open $file_to_open
destroy .open_menu.dirstuff.directory
destroy .open_menu
} else {
puts stdout "Cannot access that file"
}
}
# pattern for listings to match
frame .open_menu.pattern_match -background $BACKGROUND
label .open_menu.pattern_match.label -text "Match files of type:" -font $SMALLFONT -background $BACKGROUND -fg $FOREGROUND
entry .open_menu.pattern_match.entry -width 5 -relief sunken -bd 2 -textvariable open_menu_pattern -font $SMALLFONT -background $BACKGROUND -fg $FOREGROUND
# refresh the directory listing after user presses return
bind .open_menu.pattern_match.entry <Return> {
set current_directory [pwd]
clear_directory_box
fill_in_directory_box $current_directory $open_menu_pattern
}
pack .open_menu.pattern_match.label .open_menu.pattern_match.entry -side left
pack .open_menu.dirstuff.directory .open_menu.dirstuff.yscroll -side left -fill y
pack .open_menu.pattern_match .open_menu.cur_dir .open_menu.dirstuff -side top -anchor w
focus .open_menu.pattern_match.entry
}
proc popup_confidence_menu { } {
# a little box for the user to change the confidence
# warning levels (words that get highlighted)
global BACKGROUND FOREGROUND SMALLFONT FONT
toplevel .confidence -background $BACKGROUND
wm geometry .confidence 250x225+500+500
message .confidence.m -text "Warning thresholds for the output display\n (255 = warn unless perfect)" -background $BACKGROUND -foreground $FOREGROUND -font $SMALLFONT -justify center -width 250
scale .confidence.very_low -from 0 -to 255 -variable VERY_LOW_CONFIDENCE -orient horizontal -label "Poor (displayed in red)" -background $BACKGROUND -foreground $FOREGROUND -font $SMALLFONT
scale .confidence.low -from 0 -to 255 -variable LOW_CONFIDENCE -orient horizontal -label "Fair (displayed in blue)" -background $BACKGROUND -foreground $FOREGROUND -font $SMALLFONT
pack .confidence.m .confidence.very_low .confidence.low -side top -fill x
}
proc my_open { filename } {
# 1 means success
global IMAGE_DISPLAY_WIN SCALE_FACTOR DISPLAY_IMAGE XV xvprocess
# puts stdout "Opening $filename"
page_open $filename
# puts stdout "Done putting into page structure"
if { 1 } {
set display_height [expr $SCALE_FACTOR * [get_page_height]]
set display_width [expr $SCALE_FACTOR * [get_page_width]]
append geometry [expr int($display_width)] x [expr int($display_height)]
# puts stdout "Displaying Image"
if { $DISPLAY_IMAGE == $XV } {
set xvprocess [exec xv $filename &]
puts stdout "xvprocess $xvprocess"
} else {
# use the canvas...
DISPLAY_INTERVALS
}
} else {
popup_image_failure_win
}
}
set save_entry "recog.txt"
proc popup_save_ascii_menu { } {
#
# Pops up a little window for saving the ascii recognized text
# Should have a general function for all the saves, but now
# they are just cuts and pastes
#
#
global save_ascii_geometry BACKGROUND FOREGROUND FONT SMALLFONT save_entry OCRCHIE_ROOT write_image
set save_entry recog.txt
toplevel .save_ascii -background $BACKGROUND
wm geometry .save_ascii $save_ascii_geometry
wm title .save_ascii "Save ASCII Text"
grab set .save_ascii
label .save_ascii.image -bitmap @$write_image -foreground $FOREGROUND -background $BACKGROUND
frame .save_ascii.s -background $BACKGROUND
label .save_ascii.s.txt -text "Save ascii text as:" -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
entry .save_ascii.s.ent -relief sunken -bd 2 -textvariable save_entry -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
pack .save_ascii.s.txt .save_ascii.s.ent -side top
frame .save_ascii.buttons
button .save_ascii.buttons.ok -text OK -command save_ascii -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
button .save_ascii.buttons.cancel -text Cancel -command save_ascii_cancel -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
pack .save_ascii.buttons.ok .save_ascii.buttons.cancel -side left -expand 1 -fill x
pack .save_ascii.image .save_ascii.s .save_ascii.buttons -side top
bind .save_ascii.s.ent <Return> {
save_ascii
}
}
proc save_ascii_cancel { } {
destroy .save_ascii
}
proc save_ascii { } {
# need to put some error checking in here
global save_entry
set fileid [open $save_entry w]
puts $fileid [.main_window.edit_window.text_part get 1.0 end]
close $fileid
destroy .save_ascii
}
proc popup_save_word_pos_menu { } {
global save_ascii_geometry BACKGROUND FOREGROUND FONT SMALLFONT save_entry OCRCHIE_ROOT face_image
set save_entry recog.wps
toplevel .save_word_pos -background $BACKGROUND
wm geometry .save_word_pos $save_ascii_geometry
wm title .save_word_pos "Save in word/pos format"
grab set .save_word_pos
label .save_word_pos.image -bitmap @$face_image -foreground $FOREGROUND -background $BACKGROUND
frame .save_word_pos.s -background $BACKGROUND
label .save_word_pos.s.txt -text "Save word_pos text as:" -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
entry .save_word_pos.s.ent -relief sunken -bd 2 -textvariable save_entry -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
pack .save_word_pos.s.txt .save_word_pos.s.ent -side top
frame .save_word_pos.buttons
button .save_word_pos.buttons.ok -text OK -command save_word_pos -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
button .save_word_pos.buttons.cancel -text Cancel -command save_word_pos_cancel -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
pack .save_word_pos.buttons.ok .save_word_pos.buttons.cancel -side left -expand 1 -fill x
pack .save_word_pos.image .save_word_pos.s .save_word_pos.buttons -side top
bind .save_word_pos.s.ent <Return> {
save_word_pos
}
}
proc save_word_pos_cancel { } {
destroy .save_word_pos
}
proc save_word_pos { } {
# need to put some error checking in here
global save_entry
WRITE_WORD_POS $save_entry
destroy .save_word_pos
}
proc popup_save_learned_chars_menu { } {
global save_ascii_geometry BACKGROUND FOREGROUND FONT SMALLFONT save_entry face_image
set save_entry learn.dat
toplevel .save_learned_chars -background $BACKGROUND
wm geometry .save_learned_chars $save_ascii_geometry
wm title .save_learned_chars "Write Learned Characters"
grab set .save_learned_chars
label .save_learned_chars.image -bitmap @$face_image -foreground $FOREGROUND -background $BACKGROUND
frame .save_learned_chars.s -background $BACKGROUND
label .save_learned_chars.s.txt -text "Save learned characters as:" -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
entry .save_learned_chars.s.ent -relief sunken -bd 2 -textvariable save_entry -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
pack .save_learned_chars.s.txt .save_learned_chars.s.ent -side top
frame .save_learned_chars.buttons
button .save_learned_chars.buttons.ok -text OK -command save_learned_chars -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
button .save_learned_chars.buttons.cancel -text Cancel -command save_learned_chars_cancel -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
pack .save_learned_chars.buttons.ok .save_learned_chars.buttons.cancel -side left -expand 1 -fill x
pack .save_learned_chars.image .save_learned_chars.s .save_learned_chars.buttons -side top
bind .save_learned_chars.s.ent <Return> {
save_learned_chars
}
}
proc save_learned_chars_cancel { } {
destroy .save_learned_chars
}
proc save_learned_chars { } {
# need to put some error checking in here?
global save_entry
WRITE_LEARNED_CHARS $save_entry
destroy .save_learned_chars
}
proc popup_read_learned_chars_menu { } {
global save_ascii_geometry BACKGROUND FOREGROUND FONT SMALLFONT save_entry eye_image
set save_entry learn.dat
toplevel .read_learned_chars -background $BACKGROUND
wm geometry .read_learned_chars $save_ascii_geometry
wm title .read_learned_chars "Read Learned Characters"
grab set .read_learned_chars
label .read_learned_chars.image -bitmap @$eye_image -foreground $FOREGROUND -background $BACKGROUND
frame .read_learned_chars.s -background $BACKGROUND
label .read_learned_chars.s.txt -text "Read learned characters from:" -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
entry .read_learned_chars.s.ent -relief sunken -bd 2 -textvariable save_entry -foreground $FOREGROUND -background $BACKGROUND -font $SMALLFONT
pack .read_learned_chars.s.txt .read_learned_chars.s.ent -side top
frame .read_learned_chars.buttons
button .read_learned_chars.buttons.ok -text OK -command read_learned_chars -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
button .read_learned_chars.buttons.cancel -text Cancel -command read_learned_chars_cancel -fg $FOREGROUND -background $BACKGROUND -font $SMALLFONT -width 5
pack .read_learned_chars.buttons.ok .read_learned_chars.buttons.cancel -side left -expand 1 -fill x
pack .read_learned_chars.image .read_learned_chars.s .read_learned_chars.buttons -side top
bind .read_learned_chars.s.ent <Return> {
read_learned_chars
}
}
proc read_learned_chars_cancel { } {
destroy .read_learned_chars
}
proc read_learned_chars { } {
# need to put some error checking in here
global save_entry
LEARN_DATA $save_entry
destroy .read_learned_chars
}
proc PAGE_OPEN { filename } {
# unused
return 1
}
proc clear_directory_box { } {
.open_menu.dirstuff.directory delete 0 end
}
proc fill_in_directory_box { dirname {pattern *} } {
# fills in the directory box with directories or files matching the pattern
foreach i [exec ls -aF $dirname] {
if [file isdirectory $i] {
.open_menu.dirstuff.directory insert end $i
} elseif [string match $pattern $i] {
.open_menu.dirstuff.directory insert end $i
}
}
}
proc popup_quit_dialog_box { } {
global quit_dialog_geometry BACKGROUND FOREGROUND FONT OCRCHIE_ROOT
toplevel .quit_dialog
wm geometry .quit_dialog $quit_dialog_geometry
wm title .quit_dialog Quit
grab set .quit_dialog
append caution_image_name $OCRCHIE_ROOT caution.xbm
label .quit_dialog.image -bitmap @$caution_image_name -foreground $FOREGROUND -background $BACKGROUND
message .quit_dialog.msg -text "You are about to quit OCRchie. All changes you have made will be lost." -font $FONT -background $BACKGROUND -fg $FOREGROUND -width 275 -justify center
frame .quit_dialog.buttons
button .quit_dialog.buttons.ok -text OK -command quit_ok -fg $FOREGROUND -background $BACKGROUND -font $FONT -width 5
button .quit_dialog.buttons.cancel -text Cancel -command quit_cancel -fg $FOREGROUND -background $BACKGROUND -font $FONT -width 5
pack .quit_dialog.buttons.ok .quit_dialog.buttons.cancel -side left -expand 1 -fill x
pack .quit_dialog.image .quit_dialog.msg .quit_dialog.buttons -side top -fill x
}
proc quit_ok { } {
# destroy .t
# destroy .histogram
destroy .main_window
destroy .quit_dialog
QUIT
}
proc quit_cancel { } {
global command_not_in_progress
set command_not_in_progress 1
destroy .quit_dialog
}
proc clear_canvas { } {
destroy .main_window.display.work_space
destroy .main_window.display.xscroller
destroy .main_window.display.yscroller
destroy .main_window.display
init_display
}
proc spellcheck { word } {
# spellchecks a word
# could change to use spell or some faster program
global x
set x [exec echo $word | ispell -a]
if { ([string last * $x] == -1) && ([string last + $x] == -1) } {
return MISPELLED
} else {
return SPELLED_CORRECTLY
}
}
init_user_interface