old/sokosold2.c
changeset 3 29cc57a9678e
parent 0 be33ecaa3619
equal deleted inserted replaced
2:415159228618 3:29cc57a9678e
       
     1 #include <stdio.h>
       
     2 #include <string.h>
       
     3 
       
     4 #define BOX '$'
       
     5 #define WALL '#'
       
     6 #define MAN '@'
       
     7 #define PLATFORM '.'
       
     8 #define BOXINPLATFORM '*'
       
     9 #define MANINPLATFORM 'E'
       
    10 #define BLANK ' '
       
    11 #define CANTO '-'
       
    12 #define MANCANMOVE '+'
       
    13 
       
    14 #define NBOX(n) ((n)<<2)
       
    15 
       
    16 #define DIR_LEFT 0
       
    17 #define DIR_RIGHT 1
       
    18 #define DIR_UP 2
       
    19 #define DIR_DOWN 3
       
    20 
       
    21 #define MAX_X 50
       
    22 #define MAX_Y 50
       
    23 #define MAX_MOVES 50
       
    24 #define MAX_MANMOVES 50
       
    25 #define MAX_BOXES 15
       
    26 
       
    27 #define MOVE_OK		1
       
    28 #define MOVE_BOX	2
       
    29 #define MOVE_ILLEGAL	0
       
    30 
       
    31 /* SOKOBAN Solution Finder
       
    32  *
       
    33  * Cerca totes les possibilitats de tots els nombres de combinacions possibles,
       
    34  * menys la que tots els moviments són a l'esquerra del número de combinacions
       
    35  * incials triat.
       
    36 
       
    37  * 13/01/2002
       
    38  * Comentari afegit el 4/01/2003:
       
    39  * Cerca la solució segons el moviment de caixes, i no el de l'home.
       
    40  * Falta optimitzar: Llocs on no posar caixes segons les caixes (són dinàmics
       
    41  * segons cada element de l'array de mapes!)
       
    42  *
       
    43  * Diria que el programa no es deixa cap branca de l'arbre de backtracking
       
    44  */
       
    45 
       
    46 
       
    47 struct Map
       
    48 {
       
    49 	char Cells[MAX_Y][MAX_X];
       
    50 	char ManMoves[MAX_Y][MAX_X];
       
    51 	int SizeX, SizeY;
       
    52 	int ManX, ManY;
       
    53 	int NumPlatforms;
       
    54 	int NumBoxesInPlatform;
       
    55 	int BoxX[MAX_BOXES];
       
    56 	int BoxY[MAX_BOXES];
       
    57 	int NumBoxes;
       
    58 };
       
    59 
       
    60 
       
    61 void CopyMap (struct Map *Mdest, struct Map *Morig)
       
    62 {
       
    63 	memcpy((void *) Mdest, (void *) Morig, sizeof (struct Map));
       
    64 }
       
    65 
       
    66 
       
    67 void ReadMap(struct Map *M, char *FileName)
       
    68 {
       
    69 	FILE *Fitxer;
       
    70 	int i,j;
       
    71 
       
    72 	if(!(Fitxer = fopen(FileName, "r")))
       
    73 	{
       
    74 		printf("Error opening %s!", FileName);
       
    75 		exit(1);
       
    76 	}
       
    77 
       
    78 	M->SizeX=0;
       
    79 	M->SizeY=0;
       
    80 	while (!feof(Fitxer))
       
    81 	{
       
    82 		fgets(M->Cells[M->SizeY], MAX_X, Fitxer);
       
    83 		M->SizeY++;
       
    84 	}
       
    85 	M->SizeY--;
       
    86 	M->SizeX = strlen(M->Cells[0]) - 1;
       
    87 
       
    88 	M->NumPlatforms = 0;
       
    89 	M->NumBoxesInPlatform = 0;
       
    90 	M->NumBoxes = 0;
       
    91 	for (j = 0; j<M->SizeY; j++)
       
    92 		for (i=0; i<M->SizeX; i++)
       
    93 		{
       
    94 			if (M->Cells[j][i] == MAN)
       
    95 			{ 
       
    96 				M->ManX = i; M->ManY = j; 
       
    97 				M->Cells[M->ManY][M->ManX] = BLANK;
       
    98 			}
       
    99 
       
   100 			if (M->Cells[j][i] == PLATFORM)
       
   101 				M->NumPlatforms++;
       
   102 			else if (M->Cells[j][i] == BOXINPLATFORM)
       
   103 			{
       
   104 				M->Cells[j][i] = PLATFORM;
       
   105 
       
   106 				M->NumPlatforms++;
       
   107 				M->NumBoxesInPlatform++;
       
   108 
       
   109 				M->BoxX[M->NumBoxes] = i;
       
   110 				M->BoxY[M->NumBoxes] = j;
       
   111 				M->NumBoxes++;
       
   112 			} else if (M->Cells[j][i] == BOX)
       
   113 			{
       
   114 				M->Cells[j][i] = BLANK;
       
   115 
       
   116 				M->BoxX[M->NumBoxes] = i;
       
   117 				M->BoxY[M->NumBoxes] = j;
       
   118 				M->NumBoxes++;
       
   119 			} else if (M->Cells[j][i] != WALL)
       
   120 			{
       
   121 				if (    (M->Cells[j][i-1] == WALL &&
       
   122 					 M->Cells[j-1][i] == WALL) ||
       
   123 					(M->Cells[j][i-1] == WALL &&
       
   124 					 M->Cells[j+1][i] == WALL) ||
       
   125 					(M->Cells[j][i+1] == WALL &&
       
   126 					 M->Cells[j-1][i] == WALL) ||
       
   127 					(M->Cells[j][i+1] == WALL &&
       
   128 					 M->Cells[j+1][i] == WALL))
       
   129 				M->Cells[j][i] = CANTO;
       
   130 			}
       
   131 				
       
   132 		}
       
   133 
       
   134 	if(M->NumBoxes > M->NumPlatforms)
       
   135 	{
       
   136 		printf("More boxes than platforms!\n");
       
   137 		exit(2);
       
   138 	}
       
   139 }
       
   140 
       
   141 
       
   142 void ShowMap (struct Map *M)
       
   143 {
       
   144 	struct Map Temp;
       
   145 	int i,j;
       
   146 
       
   147 	CopyMap(&Temp, M);
       
   148 
       
   149 	Temp.Cells[Temp.ManY][Temp.ManX] = MAN;
       
   150 
       
   151 	for (i = 0; i < Temp.NumBoxes; i++)
       
   152 	{
       
   153 		if (Temp.Cells[Temp.BoxY[i]][Temp.BoxX[i]] == BLANK)
       
   154 			Temp.Cells[Temp.BoxY[i]][Temp.BoxX[i]] = BOX;
       
   155 		else if (Temp.Cells[Temp.BoxY[i]][Temp.BoxX[i]] == PLATFORM)
       
   156 			Temp.Cells[Temp.BoxY[i]][Temp.BoxX[i]] = BOXINPLATFORM;
       
   157 	}
       
   158 
       
   159 	for (j = 0; j<Temp.SizeY; j++)
       
   160 	{
       
   161 		for (i=0; i<Temp.SizeX; i++)
       
   162 			printf("%c", Temp.Cells[j][i]);
       
   163 		printf("\n");
       
   164 	}
       
   165 	// Print Where the man can move
       
   166 	for (j = 0; j<Temp.SizeY; j++)
       
   167 	{
       
   168 		for (i=0; i<Temp.SizeX; i++)
       
   169 			printf("%c", Temp.ManMoves[j][i]);
       
   170 		printf("\n");
       
   171 	}
       
   172 
       
   173 	printf("Man is at (%i,%i)\n", Temp.ManX, Temp.ManY);
       
   174 	printf("Platforms: %i, BoxesInPlatform: %i\n", Temp.NumPlatforms,
       
   175 			Temp.NumBoxesInPlatform);
       
   176 }
       
   177 
       
   178 
       
   179 
       
   180 int InverseMove(char Dir1, char Dir2)
       
   181 {
       
   182 	if ((Dir1 + Dir2 == DIR_LEFT + DIR_RIGHT) ||
       
   183 		(Dir1 + Dir2 == DIR_UP + DIR_DOWN))
       
   184 		return 1;
       
   185 	return 0;
       
   186 }
       
   187 
       
   188 
       
   189 void GetManMoves(struct Map *M)
       
   190 {
       
   191 	int X[MAX_MANMOVES], Y[MAX_MANMOVES];
       
   192 	int NewX[MAX_MANMOVES], NewY[MAX_MANMOVES];
       
   193 	int NumMoves, NewMoves;
       
   194 	int j, i;
       
   195 	
       
   196 	NumMoves = 1;
       
   197 	for (j = 0; j<M->SizeY; j++)
       
   198 		for (i=0; i<M->SizeX; i++)
       
   199 			M->ManMoves[j][i] = (M->Cells[j][i] == WALL)?WALL:BLANK;
       
   200 	for (i = 0; i<M->NumBoxes; i++)
       
   201 		M->ManMoves[M->BoxY[i]][M->BoxX[i]] = WALL;
       
   202 
       
   203 	NewMoves = 1;
       
   204 	NewX[0] = M->ManX;
       
   205 	NewY[0] = M->ManY;
       
   206 	M->ManMoves[M->ManY][M->ManX] = MANCANMOVE;
       
   207 	while (NewMoves)
       
   208 	{
       
   209 		NumMoves = NewMoves;
       
   210 		for (i=0; i<NewMoves; i++)
       
   211 		{
       
   212 			X[i] = NewX[i];
       
   213 			Y[i] = NewY[i];
       
   214 		}
       
   215 		NewMoves = 0;
       
   216 		for (i=0; i<NumMoves; i++)
       
   217 		{
       
   218 			if(M->ManMoves[Y[i]][X[i]-1] == BLANK)
       
   219 			{
       
   220 				NewX[NewMoves] = X[i]-1;
       
   221 				NewY[NewMoves] = Y[i];
       
   222 				M->ManMoves[Y[i]][X[i]-1] = MANCANMOVE;
       
   223 				NewMoves++;
       
   224 			}
       
   225 			if(M->ManMoves[Y[i]][X[i]+1] == BLANK)
       
   226 			{
       
   227 				NewX[NewMoves] = X[i]+1;
       
   228 				NewY[NewMoves] = Y[i];
       
   229 				M->ManMoves[Y[i]][X[i]+1] = MANCANMOVE;
       
   230 				NewMoves++;
       
   231 			}
       
   232 			if(M->ManMoves[Y[i]-1][X[i]] == BLANK)
       
   233 			{
       
   234 				NewX[NewMoves] = X[i];
       
   235 				NewY[NewMoves] = Y[i]-1;
       
   236 				M->ManMoves[Y[i]-1][X[i]] = MANCANMOVE;
       
   237 				NewMoves++;
       
   238 			}
       
   239 			if(M->ManMoves[Y[i]+1][X[i]] == BLANK)
       
   240 			{
       
   241 				NewX[NewMoves] = X[i];
       
   242 				NewY[NewMoves] = Y[i]+1;
       
   243 				M->ManMoves[Y[i]+1][X[i]] = MANCANMOVE;
       
   244 				NewMoves++;
       
   245 			}
       
   246 		}
       
   247 	}
       
   248 }
       
   249 
       
   250 
       
   251 /* Returns bool */
       
   252 char IsStupidPos(struct Map *M, int X, int Y)
       
   253 {
       
   254 	struct Map MTemp;
       
   255 	int NumBoxes, NumWalls, NumBoxesInPlatform;
       
   256 	int j, i;
       
   257 
       
   258 	CopyMap(&MTemp, M);
       
   259 
       
   260 
       
   261 	for (i = 0; i<MTemp.NumBoxes; i++)
       
   262 		if (MTemp.Cells[MTemp.BoxY[i]][MTemp.BoxX[i]] == PLATFORM)
       
   263 			MTemp.Cells[MTemp.BoxY[i]][MTemp.BoxX[i]] =
       
   264 			BOXINPLATFORM;
       
   265 		else
       
   266 			MTemp.Cells[MTemp.BoxY[i]][MTemp.BoxX[i]] = BOX;
       
   267 
       
   268 //	ShowMap(&MTemp);
       
   269 
       
   270 	/* We don't verify if j<=Y or i<=X is outside the map. It shouldn't
       
   271 	 * be, as it will be called with X,Y pair beeing the coordinates of a
       
   272 	 * Box!
       
   273 	 */
       
   274 	for (j = Y-1; j<=Y; j++)
       
   275 		for (i=X-1; i<=X; i++)
       
   276 		{
       
   277 			NumBoxes = NumWalls = NumBoxesInPlatform = 0;
       
   278 			/* Up-Left Cell */
       
   279 			if (MTemp.Cells[j][i] == WALL)
       
   280 				NumWalls++;
       
   281 			else if (MTemp.Cells[j][i] == BOX)
       
   282 				NumBoxes++;
       
   283 			else if (MTemp.Cells[j][i] == BOXINPLATFORM)
       
   284 				NumBoxesInPlatform++;
       
   285 			/* Up-Right Cell */
       
   286 			if (MTemp.Cells[j][i+1] == WALL)
       
   287 				NumWalls++;
       
   288 			else if (MTemp.Cells[j][i+1] == BOX)
       
   289 				NumBoxes++;
       
   290 			else if (MTemp.Cells[j][i+1] == BOXINPLATFORM)
       
   291 				NumBoxesInPlatform++;
       
   292 			/* Down-Right Cell */
       
   293 			if (MTemp.Cells[j+1][i+1] == WALL)
       
   294 				NumWalls++;
       
   295 			else if (MTemp.Cells[j+1][i+1] == BOX)
       
   296 				NumBoxes++;
       
   297 			else if (MTemp.Cells[j+1][i+1] == BOXINPLATFORM)
       
   298 				NumBoxesInPlatform++;
       
   299 			/* Down-Left Cell */
       
   300 			if (MTemp.Cells[j+1][i] == WALL)
       
   301 				NumWalls++;
       
   302 			else if (MTemp.Cells[j+1][i] == BOX)
       
   303 				NumBoxes++;
       
   304 			else if (MTemp.Cells[j+1][i] == BOXINPLATFORM)
       
   305 				NumBoxesInPlatform++;
       
   306 
       
   307 			if ((NumBoxesInPlatform + NumBoxes + NumWalls == 4) &&
       
   308 				(NumBoxes >= 1)) 
       
   309 				return MOVE_ILLEGAL;
       
   310 		}
       
   311 
       
   312 	return MOVE_OK;
       
   313 }
       
   314 
       
   315 
       
   316 int MoveBox(struct Map *M, int NumBox, int Direction)
       
   317 {
       
   318 	char InPlatform;
       
   319 
       
   320 	InPlatform = (M->Cells[M->BoxY[NumBox]][M->BoxX[NumBox]] == PLATFORM);
       
   321 
       
   322 	switch(Direction)
       
   323 	{
       
   324 		case DIR_LEFT:
       
   325 			if(M->ManMoves[M->BoxY[NumBox]][M->BoxX[NumBox]+1] ==
       
   326 				MANCANMOVE &&
       
   327 				(M->ManMoves[M->BoxY[NumBox]][M->BoxX[NumBox]-1]
       
   328 				!= WALL) &&
       
   329 				(M->Cells[M->BoxY[NumBox]][M->BoxX[NumBox]-1]
       
   330 				!= CANTO) )
       
   331 			{
       
   332 				if(InPlatform)
       
   333 					M->NumBoxesInPlatform--;
       
   334 				M->BoxX[NumBox]--;
       
   335 				if(M->Cells[M->BoxY[NumBox]][M->BoxX[NumBox]] ==
       
   336 					PLATFORM)
       
   337 					M->NumBoxesInPlatform++;
       
   338 				return IsStupidPos(M,M->BoxX[NumBox], M->BoxY[NumBox]);
       
   339 			}else return 0;
       
   340 			break;
       
   341 		case DIR_RIGHT:
       
   342 			if(M->ManMoves[M->BoxY[NumBox]][M->BoxX[NumBox]-1] ==
       
   343 				MANCANMOVE &&
       
   344 				(M->ManMoves[M->BoxY[NumBox]][M->BoxX[NumBox]+1]
       
   345 				!= WALL) &&
       
   346 				(M->Cells[M->BoxY[NumBox]][M->BoxX[NumBox]+1]
       
   347 				!= CANTO) )
       
   348 			{
       
   349 				if(InPlatform)
       
   350 					M->NumBoxesInPlatform--;
       
   351 				M->BoxX[NumBox]++;
       
   352 				if(M->Cells[M->BoxY[NumBox]][M->BoxX[NumBox]] ==
       
   353 					PLATFORM)
       
   354 					M->NumBoxesInPlatform++;
       
   355 				return IsStupidPos(M,M->BoxX[NumBox], M->BoxY[NumBox]);
       
   356 			}else return 0;
       
   357 			break;
       
   358 		case DIR_UP:
       
   359 			if(M->ManMoves[M->BoxY[NumBox]+1][M->BoxX[NumBox]] ==
       
   360 				MANCANMOVE &&
       
   361 				(M->ManMoves[M->BoxY[NumBox]-1][M->BoxX[NumBox]]
       
   362 				!= WALL) &&
       
   363 				(M->Cells[M->BoxY[NumBox]-1][M->BoxX[NumBox]]
       
   364 				!= CANTO) )
       
   365 			{
       
   366 				if(InPlatform)
       
   367 					M->NumBoxesInPlatform--;
       
   368 				M->BoxY[NumBox]--;
       
   369 				if(M->Cells[M->BoxY[NumBox]][M->BoxX[NumBox]] ==
       
   370 					PLATFORM)
       
   371 					M->NumBoxesInPlatform++;
       
   372 				return IsStupidPos(M,M->BoxX[NumBox], M->BoxY[NumBox]);
       
   373 			}else return 0;
       
   374 			break;
       
   375 		case DIR_DOWN:
       
   376 			if(M->ManMoves[M->BoxY[NumBox]-1][M->BoxX[NumBox]] ==
       
   377 				MANCANMOVE &&
       
   378 				(M->ManMoves[M->BoxY[NumBox]+1][M->BoxX[NumBox]]
       
   379 				!= WALL) &&
       
   380 				(M->Cells[M->BoxY[NumBox]+1][M->BoxX[NumBox]]
       
   381 				!= CANTO) )
       
   382 			{
       
   383 				if(InPlatform)
       
   384 					M->NumBoxesInPlatform--;
       
   385 				M->BoxY[NumBox]++;
       
   386 				if(M->Cells[M->BoxY[NumBox]][M->BoxX[NumBox]] ==
       
   387 					PLATFORM)
       
   388 					M->NumBoxesInPlatform++;
       
   389 				return IsStupidPos(M,M->BoxX[NumBox], M->BoxY[NumBox]);
       
   390 			}else return 0;
       
   391 			break;
       
   392 	}
       
   393 	/* Check for stupid movement */
       
   394 	return 0;
       
   395 }
       
   396 
       
   397 void PrintCombination(int Moves[], int NumMoves)
       
   398 {
       
   399 	int i;
       
   400 
       
   401 	for (i=0; i < NumMoves; i++)
       
   402 	{
       
   403 		printf("%i", Moves[i] >> 2);
       
   404 		if ((Moves[i] & 0x03) == DIR_LEFT)
       
   405 			printf("L");
       
   406 		else if ((Moves[i] & 0x03) == DIR_RIGHT)
       
   407 			printf("R");
       
   408 		else if ((Moves[i] & 0x03) == DIR_UP)
       
   409 			printf("U");
       
   410 		else
       
   411 			printf("D");
       
   412 		printf(",");
       
   413 	}
       
   414 	printf("\n");
       
   415 }
       
   416 
       
   417 int main(int argn, char **argv)
       
   418 {
       
   419 	struct Map Morigin;
       
   420 	struct Map M[MAX_MOVES+1];
       
   421 	int Moves[MAX_MOVES];
       
   422 	int NumMoves;
       
   423 	int OldMaps;
       
   424 	int IllegalMove;
       
   425 	int Carry;
       
   426 
       
   427 	int i;
       
   428 
       
   429 	if (argn != 3)
       
   430 	{
       
   431 		printf("Usage: %s <mapfile> <initial NumMoves>\n", argv[0]);
       
   432 		exit(3);
       
   433 	}
       
   434 	ReadMap(&Morigin, argv[1]);
       
   435 	sscanf(argv[2], "%i", &NumMoves);
       
   436 
       
   437 	//ShowMap(&Morigin);
       
   438 	
       
   439 	for (i = 0; i < NumMoves; i++)
       
   440 		Moves[i] = NBOX(0) + DIR_LEFT;
       
   441 
       
   442 	// Reget the original map
       
   443 	CopyMap(&M[0], &Morigin);
       
   444 	CopyMap(&M[NumMoves], &Morigin);	// For the first while cond.
       
   445 
       
   446 	GetManMoves(&M[0]);
       
   447 	ShowMap(&M[0]);
       
   448 
       
   449 	IllegalMove = NumMoves - 1;
       
   450 	// Process the combination
       
   451 	for (i = 0; i < NumMoves; i++)
       
   452 	{
       
   453 		CopyMap(&M[i+1], &M[i]);
       
   454 		if (!MoveBox(&M[i+1], Moves[i]>>2, Moves[i] & 0x03))
       
   455 		{
       
   456 			IllegalMove = i;
       
   457 			break;
       
   458 		}
       
   459 	}
       
   460 
       
   461 	// Main solution finder loop
       
   462 	while (!(M[NumMoves].NumPlatforms == M[NumMoves].NumBoxesInPlatform && 
       
   463 	IllegalMove == -1))
       
   464 	{
       
   465 		// Increase the Counter
       
   466 		{
       
   467 			Carry = 1;
       
   468 			// If last combination was legal
       
   469 			if (IllegalMove == -1)
       
   470 				IllegalMove = NumMoves -1;
       
   471 			// Reset the direction of sure-invalid moves
       
   472 			for (i = IllegalMove + 1; i < NumMoves; i++)
       
   473 				Moves[i] = NBOX(0) + DIR_LEFT;
       
   474 			// Increase Counter for a new try of moves
       
   475 			for (i = IllegalMove; i >= 0 && Carry; i--)
       
   476 			{
       
   477 				Moves[i]++;
       
   478 				Carry = 0;
       
   479 				if (Moves[i] ==NBOX(M[0].NumBoxes-1)+DIR_DOWN+1)
       
   480 				{ Moves[i] = NBOX(0) + DIR_LEFT; Carry = 1; }
       
   481 			}
       
   482 			OldMaps = i+1;	// Sure? I think it's i+1
       
   483 			// If we change the number of movements for solution
       
   484 			if (Carry)
       
   485 			{
       
   486 				if (NumMoves > MAX_MOVES)
       
   487 					break;	// MAX MOVES EXCEEDED!!!
       
   488 				NumMoves++;
       
   489 				for (i = 0; i < NumMoves; i++)
       
   490 					Moves[i] = NBOX(0) + DIR_LEFT;
       
   491 				OldMaps=0;
       
   492 				CopyMap(&M[NumMoves], &Morigin);
       
   493 					// For the first while cond.
       
   494 				printf("Provant %i moviments...\n", NumMoves);
       
   495 				fflush(stdout);
       
   496 			}
       
   497 		}
       
   498 
       
   499 
       
   500 		// First assume combination is legal
       
   501 		IllegalMove = -1;
       
   502 		// Process the combination
       
   503 		for (i = OldMaps; i < NumMoves - 1; i++)
       
   504 		{
       
   505 			CopyMap(&M[i+1], &M[i]);
       
   506 			if (!MoveBox(&M[i+1], Moves[i]>>2, Moves[i] & 0x03))
       
   507 			{
       
   508 				IllegalMove = i;
       
   509 				break;
       
   510 			} /*else
       
   511 			if (((Moves[i] + Moves[i-1] == DIR_LEFT + DIR_RIGHT) ||
       
   512 				(Moves[i] + Moves[i-1] == DIR_UP + DIR_DOWN)) &&
       
   513 				!M[i].BoxMoved)
       
   514 			{
       
   515 				IllegalMove = i;
       
   516 				break;
       
   517 			}*/
       
   518 			// For next map:
       
   519 			GetManMoves(&M[i+1]);
       
   520 				
       
   521 		}
       
   522 		// Here i = NumMoves - 1
       
   523 		CopyMap(&M[i+1], &M[i]);
       
   524 		if (!MoveBox(&M[i+1], Moves[i]>>2, Moves[i] & 0x03))
       
   525 			IllegalMove = i;
       
   526 		//ShowMap(&M[i+1]);
       
   527 
       
   528 		//printf("IM: %i\n", IllegalMove);
       
   529 					
       
   530 	}
       
   531 
       
   532 	// Print the combination
       
   533 	PrintCombination(Moves, NumMoves);
       
   534 /*
       
   535 	// Print The Steps
       
   536 	for (i=0; i < NumMoves; i++)
       
   537 	{
       
   538 		ShowMap(&M[i]);
       
   539 	}
       
   540 */
       
   541 	return 0;
       
   542 
       
   543 }