old/sokosol2.c
changeset 3 29cc57a9678e
parent 0 be33ecaa3619
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/old/sokosol2.c	Fri May 05 23:20:33 2006 +0200
@@ -0,0 +1,311 @@
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+#define BOX '*'
+#define WALL '#'
+#define MAN '8'
+#define PLATFORM '+'
+#define BOXINPLATFORM 'O'
+#define MANINPLATFORM 'E'
+#define BLANK ' '
+
+#define DIR_LEFT 0
+#define DIR_RIGHT 1
+#define DIR_UP 2
+#define DIR_DOWN 3
+
+#define MAX_X 50
+#define MAX_Y 50
+#define MAX_MOVES 100
+
+struct Map
+{
+	char Cells[MAX_X][MAX_Y];
+	int SizeX, SizeY;
+	int ManX, ManY;
+	int NumPlatforms;
+	int NumBoxesInPlatform;
+};
+
+
+
+void ReadMap(struct Map *M, char *FileName)
+{
+	FILE *Fitxer;
+	int i,j;
+
+	if(!(Fitxer = fopen(FileName, "r")))
+	{
+		printf("Error opening %s!", FileName);
+		exit(1);
+	}
+
+	M->SizeX=0;
+	M->SizeY=0;
+	while (!feof(Fitxer))
+	{
+		fgets(M->Cells[M->SizeY++], MAX_X, Fitxer);
+	}
+	M->SizeY--;
+	M->SizeX = strlen(M->Cells[0]) - 1;
+
+	M->NumPlatforms = 0;
+	M->NumBoxesInPlatform = 0;
+	for (j = 0; j<M->SizeY; j++)
+		for (i=0; i<M->SizeX; i++)
+		{
+			if (M->Cells[j][i] == MAN)
+			{ M->ManX = i; M->ManY = j; }
+			else if (M->Cells[j][i] == PLATFORM)
+				M->NumPlatforms++;
+			else if (M->Cells[j][i] == BOXINPLATFORM)
+			{
+				M->NumPlatforms++;
+				M->NumBoxesInPlatform++;
+			}
+		}
+}
+
+
+void ShowMap (struct Map *M)
+{
+	int i,j;
+	for (j = 0; j<M->SizeY; j++)
+	{
+		for (i=0; i<M->SizeX; i++)
+			printf("%c", M->Cells[j][i]);
+		printf("\n");
+	}
+	printf("Man is at (%i,%i)\n", M->ManX, M->ManY);
+	printf("Platforms: %i, BoxesInPlatform: %i\n", M->NumPlatforms,
+			M->NumBoxesInPlatform);
+}
+
+
+
+void CopyMap (struct Map *Mdest, struct Map *Morig)
+{
+	memcpy((void *) Mdest, (void *) Morig, sizeof (struct Map));
+}
+
+int MoveMan (struct Map *M, int Direction)
+{
+	int NewX, NewY;
+
+	// Check if man is where it should be
+	if (M->Cells[M->ManY][M->ManX] != MAN &&
+		M->Cells[M->ManY][M->ManX] != MANINPLATFORM)
+	{
+		printf("Man isn't where it should be!\n");
+		exit(2);
+	}
+
+	// Process Movement
+	if (Direction == DIR_LEFT)
+	{ NewX = M->ManX - 1; NewY = M->ManY; }
+	else if (Direction == DIR_RIGHT)
+	{ NewX = M->ManX + 1; NewY = M->ManY; }
+	else if (Direction == DIR_UP)
+	{ NewX = M->ManX; NewY = M->ManY - 1; }
+	else if (Direction == DIR_DOWN)		// if not needed
+	{ NewX = M->ManX; NewY = M->ManY + 1; }
+
+
+
+	// What's in front of the man?
+
+	if (M->Cells[NewY][NewX] == WALL)
+	{
+		return 0;	// ILLEGAL MOVE
+	}
+	else if (M->Cells[NewY][NewX] == BOX)
+	{
+		if (M->Cells[NewY + (NewY-M->ManY)][NewX + (NewX-M->ManX)] ==
+			BLANK)
+		{
+			M->Cells[NewY + (NewY-M->ManY)][NewX + (NewX-M->ManX)]
+				= BOX;
+
+			if (M->Cells[M->ManY][M->ManX] == MANINPLATFORM)
+			{	// Man is over Platform
+				M->Cells[M->ManY][M->ManX] = PLATFORM;
+				M->Cells[NewY][NewX] = MAN;
+			}
+			else	// Man is over Blank
+			{
+				M->Cells[M->ManY][M->ManX] = BLANK;
+				M->Cells[NewY][NewX] = MAN;
+			}
+			M->ManX = NewX; M->ManY = NewY;
+		}
+		else
+		if (M->Cells[NewY + (NewY-M->ManY)][NewX + (NewX-M->ManX)] ==
+				PLATFORM)
+		{
+			M->Cells[NewY + (NewY-M->ManY)][NewX + (NewX-M->ManX)]
+				= BOXINPLATFORM;
+
+			if (M->Cells[M->ManY][M->ManX] == MANINPLATFORM)
+			{	// Man is over Platform
+				M->Cells[M->ManY][M->ManX] = PLATFORM;
+				M->Cells[NewY][NewX] = MAN;
+			}
+			else	// Man is over Blank
+			{
+				M->Cells[M->ManY][M->ManX] = BLANK;
+				M->Cells[NewY][NewX] = MAN;
+			}
+			M->ManX = NewX; M->ManY = NewY;
+
+			M->NumBoxesInPlatform++;
+		}
+		else
+		{
+			return 0;	// ILLEGAL MOVE
+		}
+	}else
+	if (M->Cells[NewY][NewX] == BOXINPLATFORM)
+	{
+		if (M->Cells[NewY + (NewY-M->ManY)][NewX + (NewX-M->ManX)] ==
+			BLANK)
+		{
+			M->Cells[NewY + (NewY-M->ManY)][NewX + (NewX-M->ManX)]
+				= BOX;
+
+			if (M->Cells[M->ManY][M->ManX] == MANINPLATFORM)
+			{	// Man is over Platform
+				M->Cells[M->ManY][M->ManX] = PLATFORM;
+				M->Cells[NewY][NewX] = MANINPLATFORM;
+			}
+			else	// Man is over Blank
+			{
+				M->Cells[M->ManY][M->ManX] = BLANK;
+				M->Cells[NewY][NewX] = MANINPLATFORM;
+			}
+			M->ManX = NewX; M->ManY = NewY;
+			M->NumBoxesInPlatform--;
+		}
+		else
+		if (M->Cells[NewY + (NewY-M->ManY)][NewX + (NewX-M->ManX)] ==
+				PLATFORM)
+		{
+			M->Cells[NewY + (NewY-M->ManY)][NewX + (NewX-M->ManX)]
+				= BOXINPLATFORM;
+
+			if (M->Cells[M->ManY][M->ManX] == MANINPLATFORM)
+			{	// Man is over Platform
+				M->Cells[M->ManY][M->ManX] = PLATFORM;
+				M->Cells[NewY][NewX] = MANINPLATFORM;
+			}
+			else	// Man is over Blank
+			{
+				M->Cells[M->ManY][M->ManX] = BLANK;
+				M->Cells[NewY][NewX] = MANINPLATFORM;
+			}
+			M->ManX = NewX; M->ManY = NewY;
+		}
+		else
+		{
+			return 0;	// ILLEGAL MOVE
+		}
+	}
+	else if (M->Cells[NewY][NewX] == PLATFORM)
+	{
+		if (M->Cells[M->ManY][M->ManX] == MANINPLATFORM)
+		{	// Man is over Platform
+			M->Cells[M->ManY][M->ManX] = PLATFORM;
+			M->Cells[NewY][NewX] = MANINPLATFORM;
+		}
+		else	// Man is over Blank
+		{
+			M->Cells[M->ManY][M->ManX] = BLANK;
+			M->Cells[NewY][NewX] = MANINPLATFORM;
+		}
+		M->ManX = NewX; M->ManY = NewY;
+	}
+	else if (M->Cells[NewY][NewX] == BLANK)		// IF not needed
+	{
+		if (M->Cells[M->ManY][M->ManX] == MANINPLATFORM)
+		{	// Man is over Platform
+			M->Cells[M->ManY][M->ManX] = PLATFORM;
+			M->Cells[NewY][NewX] = MAN;
+		}
+		else	// Man is over Blank
+		{
+			M->Cells[M->ManY][M->ManX] = BLANK;
+			M->Cells[NewY][NewX] = MAN;
+		}
+		M->ManX = NewX; M->ManY = NewY;
+	}
+	return 1;
+}
+
+int main()
+{
+	struct Map Morigin, M;
+	char Moves[MAX_MOVES];
+	int NumMoves;
+	int IllegalMove;
+	int Carry;
+	int Arrel;
+
+	int i, j;
+
+	ReadMap(&Morigin, "model");
+
+	ShowMap(&Morigin);
+
+	CopyMap(&M, &Morigin);
+
+	printf("Numero de moviments a provar: ");
+	scanf("%i", &NumMoves);
+	printf("Arrel: ");
+	scanf("%i", &Arrel);
+	srand(Arrel);
+
+	// Process the combinations.
+	// Order: Left, Right, Up, Down
+	while (M.NumPlatforms != M.NumBoxesInPlatform)
+	{
+		// Reget the original map
+		CopyMap(&M, &Morigin);
+
+/*
+		// Print the combination
+
+		for (i=0; i < NumMoves; i++)
+		{
+			printf("%c", Moves[i]);
+		}
+		printf("\n");
+*/
+
+		// Process the combination
+		for (i = 0; i < NumMoves; i++)
+		{
+			if (!MoveMan(&M, Moves[i]=rand()%4))
+				break;
+		}
+					
+	}
+
+	// Print the combination
+	for (i=0; i < NumMoves; i++)
+	{
+		printf("%c", Moves[i]+48);
+	}
+	printf("\n");
+
+/*
+	// Print The Steps
+	strcpy(Moves, "DDDRUU");
+
+	for (i=0; i < 6; i++)
+	{
+		printf("%i", MoveMan(&M, Moves[i]));
+		ShowMap(&M);
+	}
+*/
+
+}